#
# Client
#

# Selection box border color (R,G,B)
selectionbox_color = (20,20,20)

#
# Game
#

world_start_time = 6000

#
# Physics
#

movement_acceleration_default = 2.5
movement_acceleration_air = 1.5
movement_acceleration_fast = 20
movement_speed_climb = 2.5
movement_speed_descend = 12
movement_speed_fast = 40
movement_speed_walk = 5
movement_liquid_fluidity = 2
time_speed = 60

#
# Mapgen
#

# enable jungles and dungeons in new worlds (mg v6 and indev)
mg_flags = trees, caves, dungeons
mgv6_spflags = biomeblend, jungles

# mapgen v6
# Perlin noise attributes for different map generation parameters
# Offset, scale, spread factor, seed offset, number of octaves, persistence
mgv6_np_terrain_base		= -4,	40,		(750, 750, 750),	82341,	8,	0.65,	2.0
mgv6_np_terrain_higher		= 8,	75,		(750, 750, 750),	85039,	9,	0.65,	2.0
mgv6_freq_desert			= 0.30
mgv6_freq_beach				= 0.25
mgv6_np_steepness			= 0.70,	0.2,	(60, 60, 60),		-932,	5,	0.8,	2.0
mgv6_np_biome				= 0.1,	1,		(600, 600, 600),	9130,	3, 	0.50,	2.0
mgv6_np_trees				= 0.3,	2,		(125, 125, 125),	2,		4,	0.70,	2.0
